Sonic interaction design / edited by Karmen Franinović and Stefania Serafin.
Material type: TextPublication details: Cambridge, Mass. : The MIT Press, [2013]Description: 1 online resourceContent type:- text
- computer
- online resource
- 9780262313308
- 0262313308
- 9780262313315
- 0262313316
- Sonic interaction design
- Product design
- Sound in design
- Human-computer interaction
- Design sonore interactif
- Conception de produit
- COMPUTERS -- Interactive & Multimedia
- COMPUTERS -- Social Aspects -- Human-Computer Interaction
- Human-computer interaction
- Product design
- Sonic interaction design
- Sound in design
- DESIGN/Interactive Design
- COMPUTER SCIENCE/Human Computer Interaction
- ARTS/Music & Sound Studies
- 004.01/9 23
- TS171 .S624 2013eb
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Electronic-Books | OPJGU Sonepat- Campus | E-Books EBSCO | Available |
Includes bibliographical references and index.
Print version record.
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.
Emergent topics. Listening to the sounding objects of the past : the case of the car / Karin Bijsterveld and Stefan Krebs -- The experience of sonic interaction / Karmen Franinovic and Christopher Salter -- Continuous auditory and tactile interaction design / Yon Visell [and others] -- Pedagogical approaches and methods / Davide Rocchesso, Stefania Serafin, and Michal Rinott -- Perceptual evaluation of sound-producing objects / Bruno L. Giordano, Patrick Susini, and Roberto Bresin -- Audio and touch. Perceptual integration of audio and touch : a case study of PebbleBox / Sile O'Modhrain and Georg Essl -- Semiacoustic sound exploration with the sound of touch / David Merrill and Hayes Raffle -- The Gamelunch : basic SID exploration of a dining scenario / Stefano Delle Monache, Pietro Polotti, and Davide Rocchesso -- ZiZi : the affectionate couch and the interactive affect design diagram / Stephen Barrass -- SonicTexting / Michal Rinott -- The A20 : interactive instrument techniques for sonic design exploration / Atau Tanaka, Olivier Bau, and Wendy Mackay -- Sonification of human activities. Designing interactive sound for motor rehabilitation tasks / Federico Avanzini [and others] -- Sonification of the human EEG / Thomas Hermann and Gerold Baier -- High-density sonification : overview information in auditory data explorations / Johan Kindal and Stephen A. Brewster -- Sound in virtual reality. Simulating contacts between objects in virtual reality with auditory, visual, and haptic feedback / Jean Sreng and Anatole Lécuyer -- Sonic interaction via spatial arrangement in mixed-reality environments / Mike Wozniewski, Zack Settel, and Jeremy R. Cooperstock -- Heigh ho : rhythmicity in sonic interaction / Cumhur Erkut, Antii Jylhä, and Davide Rocchesso -- Barking wallets and poetic flasks : exploring sound design for interactive commodities / Daniel Hug.
English.
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