Sonic interaction design /

Sonic interaction design / edited by Karmen Franinović and Stefania Serafin. - Cambridge, Mass. : The MIT Press, [2013] - 1 online resource

Includes bibliographical references and index.

Emergent topics. Listening to the sounding objects of the past : the case of the car / The experience of sonic interaction / Continuous auditory and tactile interaction design / Pedagogical approaches and methods / Perceptual evaluation of sound-producing objects / Audio and touch. Perceptual integration of audio and touch : a case study of PebbleBox / Semiacoustic sound exploration with the sound of touch / The Gamelunch : basic SID exploration of a dining scenario / ZiZi : the affectionate couch and the interactive affect design diagram / SonicTexting / The A20 : interactive instrument techniques for sonic design exploration / Sonification of human activities. Designing interactive sound for motor rehabilitation tasks / Sonification of the human EEG / High-density sonification : overview information in auditory data explorations / Sound in virtual reality. Simulating contacts between objects in virtual reality with auditory, visual, and haptic feedback / Sonic interaction via spatial arrangement in mixed-reality environments / Heigh ho : rhythmicity in sonic interaction / Barking wallets and poetic flasks : exploring sound design for interactive commodities / Karin Bijsterveld and Stefan Krebs -- Karmen Franinovic and Christopher Salter -- Yon Visell [and others] -- Davide Rocchesso, Stefania Serafin, and Michal Rinott -- Bruno L. Giordano, Patrick Susini, and Roberto Bresin -- Sile O'Modhrain and Georg Essl -- David Merrill and Hayes Raffle -- Stefano Delle Monache, Pietro Polotti, and Davide Rocchesso -- Stephen Barrass -- Michal Rinott -- Atau Tanaka, Olivier Bau, and Wendy Mackay -- Federico Avanzini [and others] -- Thomas Hermann and Gerold Baier -- Johan Kindal and Stephen A. Brewster -- Jean Sreng and Anatole Lécuyer -- Mike Wozniewski, Zack Settel, and Jeremy R. Cooperstock -- Cumhur Erkut, Antii Jylhä, and Davide Rocchesso -- Daniel Hug.

An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.


English.

9780262313308 (electronic bk.) 0262313308 (electronic bk.) 9780262313315 0262313316

513C6315-E8AE-44D6-AD7B-2B7F1F7C4503 OverDrive, Inc. http://www.overdrive.com 8555 MIT Press 9780262313308 MIT Press

2012028482


Sonic interaction design.
Product design.
Sound in design.
Human-computer interaction.
Design sonore interactif.
Conception de produit.
COMPUTERS--Interactive & Multimedia.
COMPUTERS--Social Aspects--Human-Computer Interaction.
Human-computer interaction.
Product design.
Sonic interaction design.
Sound in design.

DESIGN/Interactive Design COMPUTER SCIENCE/Human Computer Interaction ARTS/Music & Sound Studies


Electronic books.
Electronic books.

TS171 / .S624 2013eb

004.01/9

004.5

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