MARC details
000 -LEADER |
fixed length control field |
02429cam a22003258i 4500 |
001 - CONTROL NUMBER |
control field |
23823846 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
JGU |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20250228020011.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
240813s2025 flu b 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2024029013 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781032619194 |
Qualifying information |
hbk. |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
041 ## - LANGUAGE CODE |
Language code of text/sound track or separate title |
eng |
245 00 - TITLE STATEMENT |
Title |
Online gaming in India : |
Remainder of title |
technology, policy, and challenges / |
Statement of responsibility, etc |
edited by Lovely Dasgupta and Shameek Sen. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
London : |
Name of publisher, distributor, etc |
Taylor & francis, |
Date of publication, distribution, etc |
2025. |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts with the technological viewpoint on the governance and regulation of online gaming and includes the Indian experiment in governing and regulating it. The book brings a nuanced approach related to the perspectives of various stakeholders, the players, the developers, the gamers, the regulators, the law enforcement agencies, the industry and most importantly, the consumers, who are also the intended audience of the work. Present a holistic view of the online gaming industry from technical, legal and policymaking perspectives Offers critical technical highlights include Online transactions, online games ecosystem, online games varied platforms, web3, metaverse, AI and Fantasy Games. Includes a comparative analysis to evaluate better the laws, rules, and regulations and the governance of online gaming in India. Encapsulates the Indian experience in intervening and streamlining the online gaming industry. The book is for Professionals and scholars in the fields of Online Gaming in computer science, Law, and other related discipline. It also serves as a textbook for students for Online Gaming courses"-- |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Social aspects |
Geographic subdivision |
India. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Economic aspects |
Geographic subdivision |
India. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games industry |
Geographic subdivision |
India. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Dasgupta, Lovely |
Relator term |
editor |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Sen, Shameek |
Relator term |
editor |
263 ## - PROJECTED PUBLICATION DATE |
Projected publication date |
2410 |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Online version: |
Title |
Online gaming in India |
Edition |
First edition. |
Place, publisher, and date of publication |
Boca Raton : C&H/ CRC Press, 2025 |
International Standard Book Number |
9781032624204 |
Record control number |
(DLC) 2024029014 |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |