000 | 02429cam a22003258i 4500 | ||
---|---|---|---|
001 | 23823846 | ||
003 | JGU | ||
005 | 20250228020011.0 | ||
008 | 240813s2025 flu b 001 0 eng | ||
010 | _a 2024029013 | ||
020 |
_a9781032619194 _qhbk. |
||
040 |
_aDLC _beng _erda _cDLC |
||
041 | _aeng | ||
245 | 0 | 0 |
_aOnline gaming in India : _btechnology, policy, and challenges / _cedited by Lovely Dasgupta and Shameek Sen. |
260 |
_aLondon : _bTaylor & francis, _c2025. |
||
263 | _a2410 | ||
504 | _aIncludes bibliographical references and index. | ||
520 | _a"This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts with the technological viewpoint on the governance and regulation of online gaming and includes the Indian experiment in governing and regulating it. The book brings a nuanced approach related to the perspectives of various stakeholders, the players, the developers, the gamers, the regulators, the law enforcement agencies, the industry and most importantly, the consumers, who are also the intended audience of the work. Present a holistic view of the online gaming industry from technical, legal and policymaking perspectives Offers critical technical highlights include Online transactions, online games ecosystem, online games varied platforms, web3, metaverse, AI and Fantasy Games. Includes a comparative analysis to evaluate better the laws, rules, and regulations and the governance of online gaming in India. Encapsulates the Indian experience in intervening and streamlining the online gaming industry. The book is for Professionals and scholars in the fields of Online Gaming in computer science, Law, and other related discipline. It also serves as a textbook for students for Online Gaming courses"-- | ||
650 | 0 |
_aVideo games _xSocial aspects _zIndia. |
|
650 | 0 |
_aVideo games _xEconomic aspects _zIndia. |
|
650 | 0 |
_aVideo games industry _zIndia. |
|
700 | 1 |
_aDasgupta, Lovely _eeditor |
|
700 | 1 |
_aSen, Shameek _eeditor |
|
776 | 0 | 8 |
_iOnline version: _tOnline gaming in India _bFirst edition. _dBoca Raton : C&H/ CRC Press, 2025 _z9781032624204 _w(DLC) 2024029014 |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
999 |
_c3095068 _d3095068 |