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Kinect in motion - audio and visual tracking by example : a fast-paced, practical guide including examples, clear instructions, and details for building your own multimodal user interface / Clemente Giorio, Massimo Fascinari.

By: Contributor(s): Material type: TextTextPublication details: Birmingham, U.K. : Packt Publishing, ©2013.Description: 1 online resource (ii, 98 pages) : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781849697187
  • 1849697183
  • 1849697191
  • 9781849697194
Subject(s): Genre/Form: DDC classification:
  • 005.437 23
LOC classification:
  • QA76.9.U83 G567 2013eb
Online resources:
Contents:
Kinect for windows : hardware and SDK overview -- Starting with image streams -- Skeletal tracking -- Speech recognition -- Kinect studio and audio recording.
Summary: The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It's assumed that you have some experience in C# and XAML already.
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Item type Home library Collection Call number Materials specified Status Date due Barcode
Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Includes index.

"Community Experience Distilled"--Cover.

Online resource; title from title page (ebrary, viewed May 23, 2013).

Print version record.

The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It's assumed that you have some experience in C# and XAML already.

Kinect for windows : hardware and SDK overview -- Starting with image streams -- Skeletal tracking -- Speech recognition -- Kinect studio and audio recording.

eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - Worldwide

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