The functions of role-playing games : (Record no. 2517479)
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000 -LEADER | |
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fixed length control field | 01709nam a22002177a 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | JGU |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20221117102617.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 221117b |||||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780786447107 |
Qualifying information | pbk. |
040 ## - CATALOGING SOURCE | |
Language of cataloging | eng |
Transcribing agency | JGU |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | eng |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Bowman, Sarah Lynne, |
9 (RLIN) | 849221 |
Relator term | author |
245 ## - TITLE STATEMENT | |
Title | The functions of role-playing games : |
Remainder of title | how participants create community, solve problems and explore identity / |
Statement of responsibility, etc | Sarah Lynne Bowman. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Jefferson : |
Name of publisher, distributor, etc | McFarland & Co., |
Date of publication, distribution, etc | 2010. |
520 ## - SUMMARY, ETC. | |
Summary, etc | "It's easy to understand why role-playing games have become so immensely popular among contemporary gamers. By their very nature, these games are intensely immersive activities, with players experiencing various risks, rewards and social interactions all within the relatively consequence-free space of the game. This analytical study takes a deeper look at the world of role-playing games, providing a theoretical framework for understanding their more acute psychological and sociological functions. Although mainstream media channels often dismiss involvement in role-playing games as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and ""out-of-the-box"" thinking--all valuable cognitive and social skills that remain useful in the real world. The study also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual role-playing games."-- |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Role playing--Social aspects |
9 (RLIN) | 1637740 |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Fantasy games--Social aspects |
9 (RLIN) | 1637741 |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Koha item type | Home library | Current library | Shelving location | Full call number | Barcode | Date last seen |
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Dewey Decimal Classification | General Books | OPJGU Sonepat- Campus | OPJGU Sonepat- Campus | Main Library | 793.93 BO-F | 147442 | 16/11/2022 |